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Positive Effects[ | ]

  • Holstering and equipping speed.
  • Reloading speed.
  • Reduced sway at full draw.
  • Delayed removal of first-person crosshair while drawn.

Negative Effects[ | ]

  • Fame point gain rate is significantly reduced with higher archery skill levels.

Leveling[ | ]

The archery skill can be leveled up by:

  • Successfully landing shots on animals, mechanoids, players, and puppets.
Note: firing arrows at crafted targets does not increase skill level.
  • Crafting wooden arrows with stone tips, metal tips, and feathers.


The skill level can only be increased if the player has enough points in their strength attribute to allow it.

Basic: 0.5 STR required
Medium: 1.5 STR required
Advanced: 3.0 STR required

Misconceptions[ | ]

The archery skill does not affect:

  • Ability to draw higher draw weight bows. This is dependent on the strength attribute.


Player testing[ | ]

As of SCUM 0.6.19,

The Archery point system is as follows

  • 10000 Basic
  • 100000 Medium
  • 1000000 Advanced

Testing using STR 2, Archery Basic

  • 460-690 points using improvised bow #20 and wooden arrow
  • 305-451 points using improvised bow #20 and stone arrow
  • 304-450 points using improvised bow #20 and metal arrow
  • 303-455 points using improvised bow #20 and explosive wooden arrow
  • 303-451 points using improvised bow #20 and explosive metal arrow
  • 455-686 points using improvised bow #35 and wooden arrow
  • 455-683 points using recurve bow #40 and wooden arrow
  • 302-448 points using compound bow #50 and wooden arrow
  • 295-438 points using compound bow #50 and stone arrow
  • 294-439 points using compound bow #50 and metal arrow
  • 299-447 points using compound bow #50 and explosive wooden arrow
  • 299-447 points using compound bow #50 and explosive metal arrow

Using the highest point setup, improvised bow w/wooden arrow,

  • 22 body kills or 15 headshots to reach basic
  • 218 body kills or 145 headshots to reach medium
  • 2,174 body kills or 1,450 headshots to reach advanced

Using the lowest point setup, compound bow w/wooden arrow stone tip

  • 34 body kills or 23 headshots to reach basic
  • 339 body kills or 229 headshots to reach medium
  • 3,390 body kills or 2,284 headshots to reach advanced

From this we learn,

  1. Headshots give 48% more points than body shots
  2. Using a improvised bow w/wooden arrow gives 53% more points than compound bow w/wooden arrow stone tip
  3. # of points awarded is the same regardless of puppet/animal as long as you kill it. No death, no points.


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