July 24, 2018
This is a pre-release version
Tweaked rarity for crafting items, shirts with short sleves, incrased rarity for kar98 and garand M1
Implemented proper cooldown for response idles
Item rarity tests
Clearing contained items from quick access bar when item is dropped
Implemented primitive item spawning simulation with statistics output into output log
Fixed item R on response animations
Added Map Location after event name
Added Mask Textures
Editing Rarity multipliers
Fixing master server connection
Created Shooting Test Polygon map
Fixed bug with ragdoll getting up offset on dedicated server
Disabled animations for zombie on dedicated server
Added drunk test animations
Fixed green to red shells
Fixed Tinder recepie.
Added new icon for cooked rice.
Prisoner plays hit react on melee damage only if IsMovingOnGround() returns true
Fixed FPS fire
Added nav mesh to all stone sheds, stone stable, supermaket_01, decreased rarity for toolboxes,both of them
Added debug messages to debug bullet trajectories command
Make stone spear recepie changed. Instead improvised stone knife now you need 2 stones.
Fixed redirectors of chooping and cutting recepies.
A few fixes for response idles - BCU max speed fix
Replaced Static Lights with BP - TV bases - Added holes in fences
Removed pick up animations from Stone_Large
Adjusted knife kicks
Fixed issue wehre improvised rope couldnt be crafted with dirty rag stripes.
Food items make noises when thrown.
Granades have added throwing noise
Medicine has throwing nosie
Fire and melee weapons have throwing noises
Made flesh physics material less dense to improve bullet penetration through prisoners
Fixed combat idle to prone
Removed shotgun default ammo class for now
Added shotgun to event loadout selection
Added noise levele to Equipment Items.
Added 2h melee grip
Added Noise level to drinks. Glass bottles
Very Loud, Cans - Loud, Others - Moderate.
TV show event loadout fix
Added noise level to clothing. Bags - all are moderate besides Improvised Bag Small and Waist Bag (Silent). Shoes - al...
Increased damage for shotgun projectile
Added noise level to ammo items. Ammo shels, bullets
Moderate, Ammo paper boxes
Loud, Ammo big casing boxes - Very...
Edited Draw Dist. in BP_Barracks_Blueprint (reduced furniture inside, set navigation)
Reduced the weight of stones. Small Stone 1000gr > 500gr, Medium Stone 1500gr > 1000gr, Big Stone 2000gr > 1500gr