Update 05-24-19

From Scum Wiki
Jump to: navigation, search
Update 05-24-19
Quick Info
Build 0.1.36.13782
Date May 24, 2019
Size 886.6 MB
Wipe No
Social
Twitter Twitter Link
Reddit Reddit Link
Steam Steam Link
Chronology
Previous 0.1.35.13393 (Hotfix)
Next 0.1.37.14218


M82[edit | edit source]

M82 Img 01.jpg

  • It's here guys! You all have been soo hyped for this, and we are more than happy to give it to you.
  • You can find it only in military areas, and that's also rare.


M82 Img 02.jpg You even got it on more colors!
As this bad boy is pretty big it's also heavy, just holding this rifle will drain your stamina.

Car Shader[edit | edit source]

Robert Img 01.jpg

  • Robert did not contact us from then so we guess we did good work!

Shaders Img 01.jpg Shaders Img 02.jpg Shaders Img 03.jpg Shaders Img 04.jpg Shaders Img 05.jpg Shaders Img 06.jpg

Diving[edit | edit source]

  • We are adding diving gear so you can explore the vast expense of our underwater world: caves, reefs, corals and much more to come!


Diving Img 01.jpg Diving Img 02.jpg

  • Improved under water behavior for more precise real life situation.
  • Searching and "Take in hands" action works underwater as well.
  • Doubled amount of weight prisoner can carry before drowning starts.
  • And for that beautiful view you'll need to find a diving mask!


Diving Img 03.jpg

  • In first person view if you have a masked equipped, you'll see the masks outline at all times.


Diving Img 04.jpg

Ship Wrecks[edit | edit source]

  • Our island hides beauty in the most terrifying places.


Shipwreck Img 01.jpg Shipwreck Img 02.jpg Shipwreck Img 03.jpg Shipwreck Img 04.jpg

BOOM[edit | edit source]

  • Okay, let's imagine you using the M82 on some evil person trying to get into your house. BOOM headshot, and for some unknown reason, physics didn't turn the head into your dinner stew, but the pieces are intact (awesome for some BBQ). This is how it would look like if you gathered all the pieces and glued them back together.


Head Img 01.jpg

We added exploding heads to the game, that's what I'm trying to say.

Archery[edit | edit source]

  • Our new archery achievements are also here, happy hunting!

Achievements Img 03.png

  • My bow, your apple; the perfect couple!
Get 10 kills with bow.
  • All out of apples
Get 100 kills with bow.
  • Meat is on the menu again!
Get 500 kills with bow.
  • Deadeye
Get 1000 kills with bow
  • Hoodin Rob
Get a bow kill/hit from 150+ meters.
  • Found a new hobby
Kill 25 animals with bow
  • Taxidermist
Kill 50 animals with bow.
  • Nature trophy collector
Kill 100 animals with bow.
  • Long and deadly
Craft your first bow.
  • Endless quiver
Craft 50 arrows
  • You tried to be a moving target?
Get 15 kills with bow in events.
  • Stick in the head - you are dead!
Get 50 kills with bow in events.
  • Wild Hunter
Get all archery ahievements.


Hoodin Rob Img 01.png

Music[edit | edit source]

  • We expanded our music library a bit, here you can catch a taste of it!

Localization[edit | edit source]

  • We did some improvements here as well.
  • Updated languages:
English
Russian
German
Chinese Simplified
  • New Languages:
French
Spanish
Traditional Chinese
Portuguese
Spanish (Latin America)

Bug Fixes[edit | edit source]

  • Possible fix for player killing himself unlocking kill player achievement.
  • Fixed the bug with the quad where you couldn't unmount if there was something blocking you from above. You now exit the quad to the side.
  • Fixed a bug where you would be able to change your opponent selection mode and honk at the same time if you entered a vehicle while in combat mode.
  • Fixed flickering while changing body properties in character creation.
  • Fixed the bug when using melee attack in first person the prisoner will face towards his target on other clients, instead of looking in the direction he is facing on the owning client.
  • Fixed the bug when holding Q or E then holding tab menu and selecting any of the new taunts - character gets stuck
  • Fix for incorrect penis size calculation. You might have been living a lie this whole time.
  • Fixed an exploit where you would get double items while leaving events.
  • Possible fix for crash while dragging items. No this won't happen every time you drag an item, but it's a possibility.
  • Bugfix for items not being restored into containers (backpacks) while on spawn screen after the event ends.
  • Fixed attribute calculation in character creation screen.

Quality Of Life Additions[edit | edit source]

  • Ladder cannot be climbed now if entry/exit point is obstructed by obstacle.
  • Extended placement checks for placing blueprints. This should fix issue with making blueprints in walls, trees etc.
  • Prisoner head will now always explode if shot directly in the BCU.
  • Digestion shouldn't stop earlier when digesting low durability food.
  • Rebalanced several types of ammunition (slightly increased damage)
  • Lead plates are now easier to get.
  • Screwdriver doesn't get damaged on use anymore
  • Adjusted rate of fire for MK18 (700 > 950 rate of fire) and M16A4 (750 > 700)
The MK18 is much more scarce than the M16A4 thats why we increased the damage gap.