Update 04-10-20

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Update 04-10-20
Quick Info
Date April 10th, 2020
Size 151.4 MB
Wipe No
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Next (Hotfix)

Patching Clothes[edit | edit source]

  • From now the damage your clothing takes will be visually represented on clothing with tears and holes.
  • As you patch up items, they will never look pitch new anymore but will have neat little patches on them.
  • If the item continues to take damage at one point you won't be able to repair it anymore and it will be destroyed.
  • Improved new clothing shader.

Damaged Patched Img 01.jpg New Shader Img 01.jpg Damaged Patched Img 02.jpg

Flag Overtaking[edit | edit source]

  • You are no longer able to destroy enemy flags but instead you need to overtake it.
  • You can still destroy a flag if you are the owner.
  • If no one stops the overtake in 24 hours, the flag and the associated base will be yours.
  • The overtake can be stopped by anyone, including you, and doesn't require any additional items or skill.
  • If you were offline at the time, you will get the notifications when you log in.

Flag Overtaking Img 01.jpg

Locks[edit | edit source]

  • Medium and Advanced locks can be crafted now!
  • For medium you need 3 padlocks and for advanced you need 5.
  • For medium lock you need medium engineering skill for advanced lock you need advanced engineering skill.
  • You can remove locks from owned / friendly chests. Doing so will add the item to your inventory or drop it in vicinity.

Locks Img 03.jpg

  • As you see there is a small lock icon in the upper left part of the vicinity window.
  • You can put 1 lock on chests and cars.
  • You can just drag and drop locks on the vicinity window and its locked.
  • Once locked only you and your squadmates have access to them.

Locked Vehicle Img 01.jpg Locked Chests Img 01.jpg

Audio/Sounds[edit | edit source]

  • Added new sounds to urban ambience soundscapes.
  • Added sound on grinding stone repair actions.
  • Puppets no longer focus on bullet impacts rather then on shooter.
  • Flare gun projectile now acts as decoy for puppets and sentries, when flare gun projectile hits the surface it will attract AI.
  • Radios in vehicles will be muffled if camera is not inside vehicle cabin.

Optimizations[edit | edit source]

  • We did level optimizations that should decrease the stutters and FPS drops in urban and rural areas.

Quality Of Life Additions[edit | edit source]

  • Increased item spawn chance at military locations by 10%.
  • Increased inventory size of civil clothing.
  • Clothes are now washable in oceans.
  • We have also added notifications when you kill someone with traps.

Kill Notification Img 01.png

  • Crafting metal arrow tips now needs 6 usages of toolbox instead of 10.
  • Advanced and medium base wall elements (only walls) now need more components to craft.
  • Weapon magazines are now repairable with weapon repair kit.

Bug Fixes[edit | edit source]

  • Fixed some cases where item decay wouldn't work as expected
  • Fixed some cases where items wouldn't appear visually in inventory
  • Fixed the bug with hair rendering issues
  • Fixed a bug where crafting with stacks of items would cause them to flicker in the crafting panel and make the Craft button unresponsive
  • Vehicle inventory will not be damaged by grenades any more
  • Fixed wall blueprints sometimes having holes after returning to them