Update 02-06-20

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Update 02-06-20
Quick Info
Date February 6th, 2020
Size 412.6 MB
Wipe No
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Previous (Hotfix)

Puppet Stats[edit | edit source]

  • Fat puppets: are now slower but have higher HP and hit harder.
  • Muscular puppets: are slower to accelerate but pack a bigger punch and are more resistant to damage.
  • Armored police and military puppets: have been significantly buffed ( higher bullet and melee resistance, more HP )
  • Skinny puppets: are now much faster but do less damage and have lower HP.
  • Also we reworked spawners inside military POIs, puppets should spawn more reliably now and in greater numbers.

Tree Branches[edit | edit source]

  • We added a new item you get when you cut trees (only the really big ones). Tree branch is a singular item, no need to collect anything or bundle anything, and its carried like a log, and doesn't fit into any backpack.
  • You can chop it down to get long and short sticks, as the biggest trees were giving only logs.

Tree Branches Img 01.jpg

Bug Fixes[edit | edit source]

  • Fixed an issue where dropped items wouldn't be immediately visible in the vicinity.
  • Fixed the bug where crow meat would give you mostly water.
  • Fixed the bug where torches would burn way too short in rain.
  • Smoke grenades and flashbangs no longer disappear when thrown too far.
  • Fixed the bug where you couldn't craft improvised mine if a bottle had 2 or less uses. A known bug is if your bottle has 0 uses, the game won't recognize it in vicinity so you need to manually select the ingredients and right click craft.
  • Fixed being able to slide underwater on a sledge.
  • Fixed recipes for trunk door frames.
  • Fixed blueprints sometimes being unfinishable.
  • Fixed the bug where level 2 of base door frames could be built just with long wooden sticks. Now you can use short sticks as well.
  • Added missing reload sound segments to improvised pistol and bolt action rifles.

Quality Of Life Additions[edit | edit source]

  • Grenades now have less bounce.
  • Yeast uses reduced from 10 -> 5.
  • Larvae and earthworms now digest much faster.
  • Increased earthworm spawning rate.
  • Reduced uses on baking soda from 50 -> 20.
  • Increased weight of canned sardines.
  • Added foliage cut statistic, back button to statistics screen.

Foliage Cut Img 01.jpg

  • Torches don't show light fire interaction anymore if they have no fuel.
  • Instruments are now fixable with toolboxes.
  • Increased jock jacket capacity to 3x2 (was 2x2).
  • Added muzzle flash to sentry weapon.
  • Torches now extinguish when swimming or diving with them.
  • Replaced timed "show flag area" interaction with show/hide flag area interactions.
  • Changed flare ammo to yellow, so its not similar to shotgun shells.
  • Matched base walls names with recipe names.
  • Changed spawn rate on Batteries, making them more common to find.
  • Bolt action rifles got new reload sounds.
  • Balanced loudness for heartbeat and eat actions.
  • M1 got new outdoor reflection sound in relative to it's ammo caliber.
  • Removed creepy well baby sounds...OR DID WE?!?!?!?!?!?

Optimizations[edit | edit source]

  • Regular client and server optimizations.
  • We enabled multi core audio rendering so all sound processing will be spread throughout all CPU cores, this should result in better performance on client side.