Skills are initially chosen during character creation, are intended to be skills the character had before being dropped on to the island.
- Skills can be improved by performing their related actions.
- Your skill level progress can not currently be lost.
Skill Levels[ | ]
Each skill has 5 different levels:
LEVEL | SKILL | XP TO NEXT LV |
---|---|---|
1 | No Skill | 10,000 |
2 | Basic | 100,000 |
3 | Medium | 1,000,000 |
4 | Advanced | 10,000,000 |
5 | Advanced+ | - |
Skill List[ | ]
Each skill or ability is influenced by one of four main attributes: Strength, Constitution, Dexterity, and Intelligence.
- The strength attribute refers to the performance abilities that require a certain amount of strength.
- The constitution attribute refers to everything connected with physical endurance and stamina.
- The dexterity attribute refers to everything connected with the speed of movement and reaction in general.
- The intelligence refers to perception and capability of performing task successfully, and amount of Experience gained in skills.
Strength Skills[ | ]
Constitution Skills[ | ]
Dexterity Skills[ | ]
Intelligence Skills[ | ]
Future Skills[ | ]
Some skills can be seen during character creation, but can not be used at the moment:
- Heavy Weapons, Swimming, Resistance, Piloting, Sailing, Climbing, Pick Locks/Pockets, Programming & Electronics, Biochem, Education & Psychology, cooking, Animal Handling, and Tactics.
Change History[ | ]
0.8.00.57749 | Fixed the bug that would cause skills to level-down if its core attribute falls below a certain threshold. |