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Bunkers[edit | edit source]
Bunkers are underground military complexes. The surface entrances are patrolled by sentries. They are often stocked with bullets, guns, and various military gear.
B1 - basically 2 crossing hallways. Lab spaces. A couple of armories. Enter camp from west, approach from south door of mess hall. Loot quality: 3/5
B3 - large mechanical space with good loot. Several armories. Loot quality: 4/5
C2 - large multi level complex, hallways covered in potential loot 8 armories on upper level in four hallways. Approach bunker from north side, sentry has short pattern, so move quickly. Loot quality: 5/5
Hunting Camps[edit | edit source]
B2 - located in sw corner of the sector, has 4 small tents and one large tent with a bunk house and 3 hunting blinds, clothing, weapons and ammo readily available, prime location because of it’s proximity to the boot camp there is a cave just to the nne in the trees. Loot quality: 3/5
Police Stations[edit | edit source]
Outposts[edit | edit source]
Places of interest[edit | edit source]
Airfield[edit | edit source]
Located in the upper right of B2 and upper left of B1.
Boot Camp[edit | edit source]
Located near the top left of B3.
Dam[edit | edit source]
Located in the top left of C2.
Factory[edit | edit source]
Located in the top middle of B1, east of the airfield.
Gun Range[edit | edit source]
Located right of center of B2, south of the airfield.
Prison[edit | edit source]
Located left of the center of C2.
Train Yard[edit | edit source]
Located right of center of B3.
Trenches[edit | edit source]
Located near the left middle of C3.
Interactive Map[edit | edit source]
An interactive version of the map can be found here
Additional notes[edit | edit source]
Cargodrops spawn every 30~40 minutes at a random place on the map.
the location of these drops is visible on your map, but be aware, they will self desctruct after 20 minutes
most of them have high tier military loot, but some airdrops can be traps with puppets inside. Manage to kill them you still find nice loot.